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Re: GOLDEN EYE 3 - The Babe Contest
Imperator
Joined:
2005/2/16 15:17
From Bratislava
Posts: 5893
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aky problem?

Posted on: 3/15 21:42:39
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Antiquo Modo, Antiquo More
TOSTABUR (www.tostabur.sk) - Historický šerm
WHFB: Orcs & Goblins (Shrieking Horde)
W40K: Orks (The First and Orkly), Tyranids (Chimera)
LOTR: Isengard / HORDES: Everblight
Confrontation: Wolfen, Alchemists, Orcs, Goblins
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Re: GOLDEN EYE 3 - The Babe Contest
gretchin
Joined:
1/22 19:20:04
From Sandicroft-Velka Britania
Posts: 1
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ahoj mam problem s timi figurkami a chcel by som ohladom toho poradit ak nie kto vie tak nech sa ozve tu alebo na moj gmail:barudiakvladimir@gmail.sk dik

Posted on: 2/3 12:07:42
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Re: WHFB 4ed :)
Dark Apostle
Joined:
2005/2/27 18:59
From BA
Posts: 5132
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Ja mam pocit ze u mna vela robi nejaka nostalgia alebo co... skratka ked si chcem zahrat dobru hru mam kopec alternativ co viem zbalit do jednej tasky a za vecer zvladnem dve velmi vyzivne hry... Cize ta 9ed moze byt dobra - nehadam sa a mozno to raz vyskusam... ja som este ked to mali chalani ako nejaku betu ci co, pozeral lizardmensky army book a vyzeralo to super... lebo nebola tam vyslovene zla jednotka a hned na prve pozretie ma napdali celkom pekne komba co by sa tam dali robit, ale ziadne prasaciny, skor take zabavne veci.

Ale hral som pred nedavnom 5ed a celkom som sa bavil musim povedat... sice dicefest a take hmm... zvlastne comba :) V kazdom pripade ja som len chcel povodne zistit ze ci tu nema niekdo rulebook k 5ed (povodne som myslel ze to bola 4ed)... taky grifin s elfom na obalke... Ziadny flame som tu nechcel spustit... kazdy by mal hrat co ho bavi skratka.

Ja musim povedat ze od kedy vysla 3ed pravidiel pre infinity tak inu hru uz nepotrebujem... dokonca som isiel na turnaj do prahy... ja

Posted on: 2016/12/19 16:37
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Re: WHFB 4ed :)
gardista
Joined:
2006/2/19 22:35
Posts: 33
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po odskusani, hrani a podobnych veciach musim povedat ze 9 je dobra hra, aj hlavne preto ZE TO NEROBI GW.

Velmi dlouho jsem pokukoval po fantasy warhammeru. Pak mně přešla chuť. Narazil jsem na článek na netu, který na konkrétních příkladech poukazoval na to, že jednotky jsou záměrně nevyvážené, aby gw co nejvíce vydělal, a to v duchu šoupneme witch elfky do core, boostneme je, přepískneme reálnou cenu za jeden model a v dalším kodexu je pořádně nerfneme a přinutíme hráče naspamovat jiné jednotky, které jim prodáme. Dotyčný autor článku si vpodstatě stěžoval na to, že má tunu modelů, ale reálně jich hraje jen část a s každým novým kodexem se desítky vymazlených modelů odeberou do poličky, protože někdo prostě škrtne gobliny a posílí orky.

Čili 9. edice může být dobrá hra, a to zejména proto, že ji dávají dohromady hráči, aby si zahráli a neberou pravidla primárně jako ekonomický model s cílem vydělat.

Třeba jednoho krásného dne bude mít každý doma 3d tiskárnu a stovky nerdů si budou sami sobě vylepšovat pravidla :D

Posted on: 2016/10/29 22:43
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Re: Predavam Imperial Guards armadu
gretchin
Joined:
2008/11/26 17:44
From SNV
Posts: 24
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zdravim,
chcme sa Vas opytat na cenovu relaciu chimery a deolishera so sponsonmi, ak je ich mozne odkupit jednotlivo.
S pozdravom
nubleX

Posted on: 2016/9/25 21:19
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Re: WHFB 4ed :)
Imperator
Joined:
2005/3/6 2:29
From Fortres world 5trzalka
Posts: 1292
Offline
No ja nechcem byt spina miglo, ale zase OMG GW JEZISI ZOMRIEME chapem, ale zase to pouzivat flatly na vsetko sa mi zda scestne....

po odskusani, hrani a podobnych veciach musim povedat ze 9 je dobra hra, aj hlavne preto ZE TO NEROBI GW. prvy raz je tam to ze su armady HROMADNE vyrovnane... ako kde tu je nieco silnejsie ale inc co bolo kedysi OMG DOOM AND DESPAIR MUST FLEEE ARGH... atd... rozumne si zahras so VSETKYMI jednotkami co mas booka, co je podla mna hodne dolezite...

A akoze spominat na fly high a black gem of gnar v dobrom to je ako o com... presne pre to to prestalo hrat vela ludi , lebo si nemohol mat dobreho generala inde ako na sprostom lietavcovi, lebo ti ho tento saso vzdy zavrel do bubliny, ked si siel fly high tak to bolo trosku nespravodlive ze aha zadara invulnerable, a pechota co nic nerobi je strasne fajn hlavne pre armady typu dwarf... naco mam hrat aj v inych jednotku co nic nerobi ? fcuklulz....

presne pre tieto veci je ta 9vina dobra, ze nemozes ratat s nicim na stoporo , ze sa mozu vsetci pochlapit a nieco daju, zaroven to je mega strategicke, neni to behanie s pravitkom a 90 minutoe prve kolo, je to zabavne a niekam sa to hybe... to co si popisal ty bolo jednoducho nespravodlive sracky ( a to nehovorim o hratelnosti kde v kazdej army boli 3 veci dobre a ostatne na hovno, pripadne si bol undead/skaven/chaos a si si dal hocico a steamroll si cely stol lebo whynot... )

a ked bolo najhorsie tak sa to zahralo strategicky, pretlacil sa jeden spel na total power, odjebalo to pol stola a bol si strategic genius

tak neviem kazdy hlada nieco ine ale podla mna hra ktora je ferova k u kazdej jednotke, neobsahuje ziadne chyby ( jeden preklep co teraz dovoloval kvazi troska boost movementu charov bol fixnuty ZA DVA TYZDNE) co je jediny exploit co sa nasiel.... ostatne je uplne v poriadku... niekedy generally NA TURNAJOCH su niektore armady troska slabsie ( ale troska , ziadne ork/goblin nevyhral som nic nigdy) ale proste maju priemer bodov 9.54 a najsilneisa ( ktoru opravili 3 mesiace po release dvoma troma mensimi opravami a bola zase ok) mala 11.58...

cize ak hladas vlastne hru ktora je complet insane, s nevyrovnanymi pravidlami plnym chyb, otrasnych silnych sraciek a 100% vsetko flatly naplanovane do konca kde neni sanca nic spravit len sa kukat a manevrovat po 0.5 palci aby ma nechargol prvy a v poslednom kole nieco robit, pripadne to sweepnut jednym spellom, tak go for it ...

ale podla mna missujes dost toho ze jecine co ti vadi je random charge ( ktory tam aspon trocha dodava toho ze nie je vsetko na sto percent) a random magic ale ta zas tak random neni, je to fer, a neni to hovedizmus na entu...

Posted on: 2016/9/8 11:23
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Re: WHFB 4ed :)
Imperator
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2005/2/16 15:17
From Bratislava
Posts: 5893
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vsak si stiahni PDF verzie z netu a vytlac si co potrebujes a ako to potrebujes...

Posted on: 2016/9/7 23:05
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Antiquo Modo, Antiquo More
TOSTABUR (www.tostabur.sk) - Historický šerm
WHFB: Orcs & Goblins (Shrieking Horde)
W40K: Orks (The First and Orkly), Tyranids (Chimera)
LOTR: Isengard / HORDES: Everblight
Confrontation: Wolfen, Alchemists, Orcs, Goblins
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Predavam Imperial Guards armadu
Imperator
Joined:
2006/12/11 13:43
From Brezno - Mega City One
Posts: 3920
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Predavam svoju historicku Imperial Guards armadu, postavenu hlavne z modelov GW Armageddon Steel Legion. Vsetko je malovane velmi solidnym tabletop paintom.

Command Squada:
Junior Commander (GW Steel Legion) + 4 Cybertronic Chasseurs (Warzone) konvertnuti (2 lasguns, flamer, heavy flamer)

1 Squada (painted)
8x lasguns (1x Vox), 1x plasma, sergeant (laspistol, chainsword)

2 Squada (painted)
8x lasguns (1x Vox), 1x plasma, sergeant (laspistol, chainsword)

3 Squada (painted)
6x lasguns (1x Vox), 1 plasma, heavy weapon team (missile launcher), sergeant (laspistol, chainsword)

1x Scout Sentinel (multi-laser, vymenitelny, dalsie zbrane v bitxboxe, base primed)

1x Chimera Transport (multi-laser, heavy bolter, heavy stubber, dalsie doplnky v bitxboxe, base primed,)

1x Leman Russ Battle Tank (battle cannon, heavy bolters, ForgeWorld engine upgrade, veza pohybliva, zlozitelna, poklop veze takisto, dalsie doplnky v bitxboxe, nefarbeny)

1x Leman Russ Demolisher (demolisher siege cannon, ForgeWorld engine upgrade, heavy stubber s DKoK strelcom, veza pohybliva, zlozitelna, poklop veze takisto, dalsie doplnky v bitxboxe, nefarbeny)

Cena dohodou. Ponuky do PM.

Pri rychlom a serioznom jednani pridam gratis BITXBOX, obsahujuci hromadu plastovych a kovovych bitzov ku tankom, scoutovi i chimere a tiez casti plastovej cadian command squady. Okrem toho pridam dalsich nenamalovanych a nezlepenych Armadeggon Steel Legion (1x sergeant, 9x lasguns, 2x plasma, 4x heavy weapon teams, 6x free lasguns).

Attach file:



jpg  Blue Steel Legion.jpg (46.45 KB)
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jpg  Command Squad.jpg (132.41 KB)
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jpg  Command-Squad1.jpg (152.77 KB)
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jpg  Command-Squad2.jpg (156.11 KB)
232_57c8388b2d866.jpg 600X822 px

jpg  Blue Steel Legion Squad 1 painted.jpg (121.79 KB)
232_57c8389741120.jpg 1000X480 px

jpg  IMG_3857.JPG (663.63 KB)
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jpg  IMG_3856.JPG (643.02 KB)
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jpg  IMG_3861.JPG (642.70 KB)
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Posted on: 2016/9/1 16:21
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Re: WHFB 4ed :)
Dark Apostle
Joined:
2005/2/27 18:59
From BA
Posts: 5132
Offline
Mozno skusim, len 9th age ma ten problem ze vychadza z 8ed... o ktorej si myslim ze je riadna p... resp rovnako ako 7ed... skratka ako pisal Karol, ja hladam fantasko ktore bolo este zabavne... Nepaci sa mi nova magia ktora funguje cez kocky, nepacia sa mi random charge, nepacia sa mi itemy ktore nic nerobia...

Chcem aby lietajuce modely mohli dat flying high, chcem spat black gem of gnar a tricky s challengami, chcem epickych herov a pechotu co nic nerobi, len zavadzia...

Skratka ja asi fakt nepotrebujem tu 9ed ked to co potrebujem je vsetko v 5ed A uprimne... ak by som chcel nejaku naozaj dobru hru, tak smerom na hry od GW a ich klony sa ani nepozrem. Toto je taka trosku nostalgia len.

Posted on: 2016/8/19 17:14
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Re: WHFB 4ed :)
Imperator
Joined:
2005/3/15 19:16
From Blava
Posts: 2440
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Skus 9th Age. Vsetci si to zatial chvalia.

Posted on: 2016/8/18 20:56
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Re: WHFB 4ed :)
Dark Apostle
Joined:
2005/2/27 18:59
From BA
Posts: 5132
Offline
Hej... ked to este bola fun... a ukazalo sa ze to bola 5ka

Akurat piatok ideme hrat... tak som zvedavy ze kolko z toho co si pamatam je realita a kolko z toho su zidealizovane spomienky

Posted on: 2016/8/16 13:31
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klasický mág (Brother Vinni)
gretchin
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2011/6/3 15:19
Posts: 10
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Ahoj!
Nový model: klasický mág. 28 mm, odljatok z živicy.
Možte objednat' v nasem e-shope alebo v Bratislave.
D'akujem!








Posted on: 2016/7/11 22:25
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Re: Alessanove Battle Reporty - W40k 7ed.
mariňák
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2012/3/8 15:00
Posts: 77
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Posted on: 2016/6/17 10:17
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Predavam modely Tyranidov / Orkov
gretchin
Joined:
2005/6/5 23:01
From Bratislava
Posts: 21
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Tyranidi

Predavam 2x Zoanthrope, 2x Venomthrope, 3x Hive Guard, 1x broodlord ( vsetko kovove modely ). Idealne v celku.

Orkovia

Dalej 8x stormboy + Nob ( tiez kovove - predosla verzia modelov )
1x velmi stary kovovy dreadnought ( velkostou pouzitelny dnes ako killa kan)
2x kovovy killakan
4x stary model komandakov

cena dohodou

V pripade zaujmu mi napiste pm.

Posted on: 2016/5/19 12:47
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Silesian Team Championships(STC) Warhammer 40K and Board Games at Bonfire
terminator
Joined:
2005/2/19 22:14
From Havířov
Posts: 158
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Silesian Team Championships(STC) Warhammer 40K and Board Games at Bonfire

Goblin Shop have pleasure to invite on 1st edition Goblin on Ranch. It is a three day event dedicated
wargaming miniatures, board games, and collectible card games. It is a possibility of metting with friends and family together and play on your favourite games.
On this three day event you can use board games from our collection, have battles in miniature figures and card games tournaments or event board games tournaments.

Everything will have place on Western Ranch situated on the so-called Szwajcaria Czyżowicka, Ranch provides full restaurant services and acces to multiple sort of drinks on event.
On saturday evening we will have a bonfire, with sausages from us. You will only need to bake it and have fun :).

Date of event: 22-24 July 2016
Start: Friday 15:00
End: Sunday 17:00
Location:
Rancho Western
ul Bełsznicka 29b
44-352 Czyżowice
http://www.restauracjerec...ex/restauracja/

Location is near highway A4, convenient acces to main place. Free parking, grocery store near place of event. Restaurant with good prices and very good food on main event place.

Buy In: ( from one person)
Friday-Sunday: 35 zł ( Polish Złoty)
Saturday-Sunday: 25 zł
Sunday: 10 zł
STC WH 40k – 60 zł from person( team/person can come on place on friday, price will be the same)

Main object is under roof, it can rain outside and we can handle it :).

In Buy In price we have:
Paided tent place and acces to bathroom and WC(you will need your own tent, please remember)
Paided food (sausages,tea,bread) on saturday bonfire afterparty
Paided visit and acces to all board games from Goblin Shop and all object.

To people who don't like sleep on tent, here are some links to hotel near event place:
1. www.tornado-wodzislaw.pl/
2. www.hotelamadeus.pl/
3. www.hotelostrawa.pl/
4. www.hotel-zamek.pl/
5. www.noclegiwodzislaw.dobrynocleg.pl/ (cheap option)

STC Warhammer 40K
Main tournament will be Silesian Team Championships(STC) Warhammer 40K. Tournament are planned on saturday and sunday.

Date: 23-24 July 2016
Rank of tournament: Challenger
Team tournament: 3-person teams
Price from participating of one person: 60 zł (180 zł from team)
Points: 1850 / person
Judge: Radosław Szeląg

4-5 battles will have place, decision we will make as soon as possible with it.

Detailed timetable with all attractions will be announced soon.

Our sponsor on time we write it:

Goblin Sklep:
www.goblin.sklep.pl

Spellcrow
http://www.spellcrow.com/

Micro Art Studio:
http://www.microartstudio.com/

Kromlech:
www.kromlech.eu

G3 publisher:
http://www.g3poland.com/

Posted on: 2016/4/26 18:24
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Re: Alessanove Battle Reporty - W40k 7ed.
mariňák
Joined:
2012/3/8 15:00
Posts: 77
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A nejaký ten update zo sveta W40k:

1. Imperiálna garda proti Skitarii s Warhound Titanom:
http://w40kbattlereport.blogspot.sk/2016/02/astra-militarum-vs-skitarii-warhound.html

2. Imperiálna garda so Super heavy tankom proti chaos maríne s Knechtom:
http://w40kbattlereport.blogspot.sk/2016/02/astra-militarum-w-hellhammer-vs-chaos.html

3. report z teamového turnaja GTTT 2016:
http://w40kbattlereport.blogspot.sk/2016/02/gttt-2016.html

4. report z takého iného teamového turnaja:
http://w40kbattlereport.blogspot.sk/2016/03/vkt-2016.html

Enjoy.

Posted on: 2016/4/8 18:51
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¨Týmové mistrovství Polska
terminator
Joined:
2005/2/19 22:14
From Havířov
Posts: 158
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Site and Date:
Site:
ul. Juliana Smulikowskiego 6/8
00-389 Warszawa
Sala Zjazdowa
28/29th May 2016
Head Referee: ???
Entrance fee: 80zl/17 euro per player. For that you get full meal on saturday and sunday, breakfast on sunday, juices and other drinks for whole two days.

Army Building:

On individual level:
- All armies should have WYSIWYG
- 1850 pts army.
- A battleforged army consisting of any number of detachments from allowed sources (see below).
- Army must have a primary detachment.
- CAD, Allied detachment or Codex detachment of a given faction cannot be duplicated within the army- (so you cannot have 2x Hive Fleet detachments, neither 2x CAD Space Marines)
- Formations are allowed and can be duplicated, unless they are part of a codex detachment already in the army. (example: If you have Canoptek harvest as a part of the Decurion, you cannot take it separately again.)
- Formations are ONLY those, that have the three skull symbol datasheet. (example: Space Marines “Strike Force Command” does not have a datasheet, so it is not a formation)
On team level:
- 5 Players per team
- Each faction cannot be present in more than one player’s army within the team. (Dataslates, that consist of several factions will lock all present factions in this matter.).
- Team may have only one LoW model of each type (max 1 IK warden. max 1 IK Errand, max 1 Wraithknight, max 1 Stompa atd.)
- "Unique" rule is team wide (example: only one Cypher in team)

Allowed sources:
- The latest version of all GW issued rule 40k sources with exceptions listed below.
- all codexes
- all supplements (note that Iyanden supplement is not allowed since it is for outdated codex)
- all relevant dataslates (standalone, campain books, white dwarf, web exclusive, etc.)
- all rules from all campain books (leviathan etc.)
- stronghold assault is allowed
- escalation is NOT allowed
- FW armies/dataslates/rules are NOT allowed

Pairing system:
Step 1 (first and second pair determination)
-Both Teams simultaneously put on the table 1 army
-Both Teams simultaneously offer 2 opponents for the rival’s army on the table.
-Both Teams select their opponent from the 2 offered ones. The unselected army is returned back to the Team’s pool of armies.
Step 2 (third and fourth pair determination)
-Both Teams simultaneously put on the table 1 army
-Both Teams simultaneously offer 2 opponents for the rival’s army on the table.
-Both Teams select their opponent from the 2 offered ones. The unselected army is returned back to the Team’s pool of armies.
Step 3
-The two remaining armies play together on the remaining table.
-The defenders from each step choose their tables (roll-off who selects a table first out of the two).

Event Schedule:
Saturday:
1st game 9:00 - 12:30
2nd game 12:30-16:00
3rd game 16:30-20:00
Sunday:
4th game 9:00-12:30
5th game 12:30-16:00

Missions
MISSION 1
Objective #1: Eternal War: Big Guns Never Tire - 5 Objectives (3 Victory Points each)
Objective #2: Maelstrom of War: Tactical Escalation
Deployment: Vanguard Strike
___________________________________________
MISSION 2
Objective #1: Eternal War: Crusade 4 objectives (3 Victory Points each)
Objective #2: Maelstrom of War: Contact Lost
Deployment: Dawn Of War
___________________________________________
MISSION 3
Objective #1: Eternal War: The Scouring (each objective is for 2 VP, not random)
Objective #2: Maelstrom of War: Spoils of War
Deployment: Spearhead (5e)
___________________________________________
MISSION 4
Objective#1: Eternal War: The Emperor’sWill (4 VP each) & The Relic(4 VP) - all objectives must be placed at least 12” from the relic.
Objective#2: Maelstrom of War: Cleanse and Control
Deployment: Dawn of War
___________________________________________
MISSION 5
Objective #1: Eternal War: Crusade 6 objectives (2 Victory Points each)
Objective #2:Maelstrom of War: Spoils of War
Deployment: Vanguard Strike


Pre-game Setup
1)Roll-off. Winner places first objective. Players then alternate placing objectives ( except for Emperor’s Will objectives, which are objectives numbered 1 and 2 ).
2)Roll-off. Winner chooses deployment zone. The winner now places Emperor’s Will objectives ( if applicable ).
3)Roll for Warlord Traits beginning with the player who chose deployment zones.
4)Roll for Gifts, Boons and any other pregame rolls, beginning with the player who chose deployment zones.
5)Roll for Psychic Powers,beginning with the player who chose deployment zones.
6)Roll for Nightfight
7)Roll-off. Winner chooses wether to deploy first or second. Fortifications are placed during deployment.
8)Roll-off. Winner deploys infiltrators first.
Player who deployed first chooses who gets first turn.
9)Roll-off. Winner makes scout moves first.
10) Seize the initiative.
11)Play the game and have fun.

Scoring
Individual level:
We will use ETC style scoring, scoresheets will be provided. At the end of the game proceed as follows:
- Kill points differential:
- First each player counts the number of kill points (Including units created during the game via mechanisms such as Conjuring, the Portaglyph, and others).
- Next, determine the difference in kill points up to a limit of 8.
- The player with positive difference adds the number to his Victory Points.
- Victory points scored by each player are a sum of:
- VP from missions (both Maelstorm and Eternal War)
- Kill points diferential
- Secondary Objectives (Slay the Warlord,Linebreaker, and First Blood).
- Additional VPs provided by special rules (Warlord traits, etc.)
- Game points are determined by adding (for the winner) and subtracting ( for the loser) half of the difference in victory points (rounded up) to 10. Example: Player A scored 21 VPs and Player B scored 14 VPs, the difference is 7. Half of the difference rounded up gives 4. Player A gets 14 game points and Player B 6 game points.
- Exception: A tabling player always receives 20 game points, a tabled player gets 0 game points.
Team level:
The team result is determined by the sum of all game points from the 5 games (and possible penalties). Note that if any of the teams get more than 65 game points, the score is capped at 65:35.

Additional Points:
+10 Game points for each fully painted army in one scheme (each detachment must be consistent within itself), it doesn't count how good the models will be painted, they just have to be painted.
+20 Game points for submitting rosters in ETC format till (DATA),
- every small fault like lack of Warlord will be -1 point, up to 4 points for every illegal roster, or roster written not in ETC format.

Maelstroms
- All of the rules follow ETC rules for Maelstroms (so up to 2 per turn!)
- We use standard 24 maelstrom cards:
11 Secure Objective 1
12 Secure Objective 2
13 Secure Objective 3
14 Secure Objective 4
15 Secure Objective 5
16 Secure Objective 6
21 Secure Objective 1
22 Secure Objective 2
23 Secure Objective 3
24 Secure Objective 4
25 Secure Objective 5
26 Secure Objective 6
31 BEHIND ENEMY LINES—Score 1 VP if one of your scoring units is within 12" of your opponent's table edge at the end of your turn.
32 ASCENDENCY—Score 2 Victory Points if you control any three objective markers at the end of your turn. (Changed from D3 Victory Points)
33 SUPREMACY—Score 2 Victory Points if you control at least two Objective Markers and at least twice as many Objective Markers as your opponent controls at the end of your turn. (Changed from D3 Victory Points)
34 OVERWHELMING FIREPOWER— Score 2 Victory Points if you completely destroyed 3 units or more in the shooting phase
35 BLOOD AND GUTS— Score 2 Victory Points if you completely destroyed 2 units or more in the Assault Phase
36 NO PRISONERS—Score 2 Victory Points if you completely destroyed 3 or more enemy units during your turn.
41 HUNGRY FOR GLORY—Issue a Challenge in a HTH Phase
42 WITCH HUNTER—Score 1 Victory Point at the end of your turn if at least one enemy unitwith the Psyker, Psychic Pilot or Brotherhood of Psykers/Sorcerers special rule was completely destroyed during your turn.
43 SCOUR THE SKIES—Score 1 Victory Point at the end of your turn if at least one enemy Flyer or Flying Monstrous Creature was removed as a casualty during your turn.
44 ASSASINATE—Score 1 Victory Point at the end of your turn if at least one enemy character was removed as a casualty during your turn.
45 DEMOLITIONS—Score 1 Victory Point at the end of your turn if at least one gun emplacement or enemy building was destroyed during your turn.
46 BIG GAME HUNTER—Score 1 Victory Point at the end of your turn if at least one enemy Vehicle or Monstrous Creature was destroyed during your turn.

Penalties
- To be written by main referee

FAQ ETC:
https://drive.google.com/…/0Bzus0DMobfGYLWJMbVY0ZS1nZUk/view

Payment adress
Polskie Stowarzyszenie Gier Strategicznych
09 1140 2004 0000 3902 7595 0792
How much should be paid should be given within few days.

List of teams:
1. Team Russia
2. Warszaffka
3. Inkwizytor
4.

Nearby possible accomodation:
http://okidoki.pl/wp/ceny/lang/en/ (29-35zl!)
http://hostel.zm.org.pl/index.php/pl/ceny
http://festhostel.pl/cennik
http://chmielna5.pl/cennik/
http://www.kanonia.pl/strona/cennik
http://newemmahostel.pl/pl/cennik/

Posted on: 2016/3/20 21:00
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40K Turnaj Krakow
terminator
Joined:
2005/2/19 22:14
From Havířov
Posts: 158
Offline
Date: 19-20 March 2016
Venue: Solvay - Modern Art Centre http://www.solvay.krakow.pl/
Address: Zakopiańska 62, Kraków, POLAND
Tables: 72" x 48"
Max players: Unlimited
Fee: 60PLN (prepaid: minimum 35PLN)

ALL MODELS SHOULD BE FULLY PAINTED AND WITH WYSIWYG!

Account number for the submission fee:
43 1240 4168 1111 0010 4741 6942
Radosław Szerląg
ul. Sosnowa 49
32-641 Przeciszów
SWIFT:
IBAN:
Title: Name Nickname Surname

Referees: Jacek Obłaza, Radosław Szerląg, Michał Herbergier, Maciej Sułkowski

We will provide a couple of sandwich toasters, so be sure to get some toast bread and cheese

Timetable:

SATURDAY:
9.00 - 9.30 zapisy
9.30-12.45 first battle
12.45-16.00 second battle
16.00-19.15 third battle

SUNDAY:
9.00 -12.15 fourth battle
12.15-15.30 fifth battle

During the game:
30mins till the end of the match: “Do not start a new gameturn” limit.
15mins till the end of the match: Dice down.
Last 15mins should be given to provide the result and pack your army, to leave the table ready for the next round.

ARMY BUILDING:
- max 2016 pts per army.
- max 1 CAD (as per 7th ed. Rulebook) + max 1 Ally Detachment (as per 7th ed. Rulebook).
- no unit can be duplicated, unless or the choices in the slot were already taken (e.g. Orks: taking 1 unit of Boyz and 1 unit of Gretchins in the Troops slot allows for taking another unit of Boyz and / or Gretchins.)
- Cult Mechanicus, Imperial Knights and Skitarii form a single CAD, but they remain a part of their faction (Skitarii and Imperial Knight units doesn't count towards the Canticles of the Omnissiah). 1 Imperial Knight model can be fielded in the Lords of War slot. When taking combined Mechanicum army, taking Ally Detachment is disallowed.
- Harlequins army can be taken as a part of either Eldar CAD or Dark Eldar CAD, but then taking Ally Detachment is disallowed.

Roster sendind deadline: 14 March 23:59. Mail: krkturniej@gmail.com

Allowed sources:
- all official codexes and supplements
- all relevant dataslates (standalone, campain books, white dwarf, web exclusive, etc.)
- Stronghold Assault is allowed

Disallowed sources:
- Escalation
- FW armies/dataslates/rules
- Unbound Armies


RULES OF ENGAGEMENT:
As per the Warhammer 40.000 7th edition Rulebook, ETC rulespack and current Codexes.

Maelstroms of War: MAX 3 PER ROUND!
Codex Maelstroms disallowed.

11 Secure Objective 1
12 Secure Objective 2
13 Secure Objective 3
14 Secure Objective 4
15 Secure Objective 5
16 Secure Objective 6
21 Secure Objective 1
22 Secure Objective 2
23 Secure Objective 3
24 Secure Objective 4
25 Secure Objective 5
26 Secure Objective 6
31 BEHIND ENEMY LINES—Score 1 VP if one of your scoring units is within 12" of your opponent's table edge at the end of your turn.
32 ASCENDENCY—Score 2 Victory Points if you control any three objective markers at the end of your turn. (Changed from D3 Victory Points)
33 SUPREMACY—Score 2 Victory Points if you control at least two Objective Markers and at least twice as many Objective Markers as your opponent controls at the end of your turn. (Changed from D3 Victory Points)
34 OVERWHELMING FIREPOWER— Score 2 Victory Points if you completely destroyed 3 units or more in the shooting phase
35 BLOOD AND GUTS— Score 2 Victory Points if you completely destroyed 2 units or more in the Assault Phase
36 NO PRISONERS—Score 2 Victory Points if you completely destroyed 3 or more enemy units during your turn.
41 HUNGRY FOR GLORY—Issue a Challenge in a HTH Phase
42 WITCH HUNTER—Score 1 Victory Point at the end of your turn if at least one enemy unitwith the Psyker, Psychic Pilot or Brotherhood of Psykers/Sorcerers special rule was completely destroyed during your turn.
43 SCOUR THE SKIES—Score 1 Victory Point at the end of your turn if at least one enemy Flyer or Flying Monstrous Creature was removed as a casualty during your turn.
44 ASSASINATE—Score 1 Victory Point at the end of your turn if at least one enemy character was removed as a casualty during your turn.
45 DEMOLITIONS—Score 1 Victory Point at the end of your turn if at least one gun emplacement or enemy building was destroyed during your turn.
46 BIG GAME HUNTER—Score 1 Victory Point at the end of your turn if at least one enemy Vehicle or Monstrous Creature was destroyed during your turn.

POINTS:
Sending correct roster before the deadline: +10DP
Prepaid: +10DP
Not providing the result till the start of another round = result is 0:0
Not being prepared for a game (lack of dice, templates, markers etc.): -10DP


HOBBY POINTS:

0-15DP MAX

1. Painting 0-3DP:
-basic 3 colours 1DP
-shading 1DP
-shading and highlighting 1DP
2. Bases 0-2DP:
-covered with sand etc. 1DP
-painted, scenery etc. 1DP
3. Unit differentiation:
-units differentiatied 1DP
-units clearly differentiatied 1DP
4. Army Scheme:
-all models in the Detachment in the same scheme: 5DP
5. WOW for 1 awesome model: 0-1DP
6. WOW for the whole army: 0-2DP

MISSIONS:

Mission1:
Main: Eternal War: Crusade - 5 objectives (2VP each)
Secondary: Maelstrom of War: Cleanse and Control (up to 3 cards per round)
Deployment: Dawn of War

Mission 2:
Main: Eternal War: The Emperor’s Will (5VP for each EMPEROR'S WILL objective)
Secondary: Maelstrom of War: Contact Lost (1 card in the first round)
Deployment: Vanguard Strike

Mission 3:
Main: The Relic (2 Relics each 5VP worth deployed 12" from the middle of the board and 12" from the longest side of the table.)
Secondary: Maelstrom of War: Tactical Escalation
Deployment: Hammer and Anvil

Mission 4:
Main: Eternal War: Purge the Alien (each 10% of models killed provides extra 1VP)
Secondary: Maelstrom of War: Cloak and Shadows
Deployment: Vanguard Strike

Mission 5:
Main: Eternal War: Big Guns Never Tire: 5 objectives (2VP each + 1VP per each HS destroyed)
Secondary: Maelstrom of War: Tactical Escalation
Deployment: Dawn of War

Tertiary objectives in each mission:
Slay the Warlod, Linebreaker, First Blood (each worth 1VP)
Kill Points: each KP is worth 1VP, max is 8VP
Kill the Big One: each 2HP / 2W lost on the enemy's SH / GC is worth 1VP

MATCH POINTS TABLE:
VP Difference DP
0 – 0 VP 10 : 10
1 – 3 VP 11 : 9
4 – 6 VP 12 : 8
7 – 9 VP 13 : 7
10 – 12 VP 14 : 6
13 – 15 VP 15 : 5
16 – 18 VP 16 : 4
19 – 21 VP 17 : 3
22 – 24 VP 18 : 2
25 – 27 VP 19 : 1
28 + VP 20 : 0


SLEEPING:

At the venue (sleeping bag and foam mat required!) - free

Nearby hotels:

http://www.hotel-panorama.pl/

http://www.hotelstart.com.pl/

http://www.hotelcity.pl/

Cheap hostels etc.:

http://www.eholiday.pl/tanio-krakow-borek_falecki-2111.html

map: http://i.imgur.com/RNH8Gas.jpg

INFO FOR THE FOREIGNERS:

We will provide toasters and coffee / tea. At 2mins walk from the venue there's McDonald's, KFC and other restaurants, as well as a market.

If You need any help with anything, contact Emeryt at fb: Piotr Emeryt Jaworski or via @: piotr@koma.art.pl

Posted on: 2016/3/2 16:21
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Re: Alessanove Battle Reporty - W40k 7ed.
mariňák
Joined:
2012/3/8 15:00
Posts: 77
Offline
Takže po dlhšej dobe update:

1. Článok o gardistických pechotných formáciách zo supplementu - CADIA:
http://w40kbattlereport.blogspot.sk/2016/01/cadia-c-am-supplement-part-2-on-foot.html

2. report z mini turnaja v Brne s Ravenwingom:
http://w40kbattlereport.blogspot.sk/2016/01/assault-on-black-oil-vol-3.html

3. battle report AM proti Skitarii s Imperial Knightom:
http://w40kbattlereport.blogspot.sk/2016/02/astra-militarum-vs-skitarii-imperial.html

4. battle report AM proti pure SKutarii:
http://w40kbattlereport.blogspot.sk/2016/02/astra-militarum-vs-skitarii-1500-pts.html

Enjoy.

Posted on: 2016/2/15 14:14
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Re: Flames of War
daemon prince
Joined:
2008/7/15 9:42
From Košice/Nitra
Posts: 365
Offline
Ahojte, mám na predaj svojich US paraganov. Nemal by niekto záujem?

Posted on: 2016/1/28 22:26
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WHFB - VC
FoW - US parachute

"V prírode sa ukrývá veľká moc. Prapôvodná síla, ktorá prestupuje celý svet. V listoch stromov a steblách tráv je možné čítať ako z otvorenej knihy príbeh života v jeho najrozmanitejších podob
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